Skip to content

Anticipated Expansion of Telegram Gaming: Revitalization of Classic Games Through 'Notcoin' Innovation

Last year, the fad for earning through tap-to-earn on Telegram experienced an unprecedented surge, followed by a sudden decline. In the wake of this, the founders of Notcoin are envisioning a fresh direction.

⚡️Not Games: Reinventing Telegram Gaming with a Focus on Engaging Experiences

Anticipated Expansion of Telegram Gaming: Revitalization of Classic Games Through 'Notcoin' Innovation

The massively popular Notcoin tap-to-earn game on Telegram, though it kick-started the craze, has since seen a decline in enthusiasm. The cause? Oversaturation and underwhelming token launches tied to overcomplicated schemes.

However, the founders of Notcoin — Sasha and Vladimir Plotvinov — believe that revitalizing classic games through the ** Not Games** platform will fuel the next boom in Telegram gaming.

Sasha argued that the demand for tap-to-earn games didn't significantly increase, despite the exponential growth in games available. The primary reason being the oversaturation of the market leading to the rapid demise of the trend.

On top of that, tap-to-earn games adopted monotonous, repetitive gameplay loops where players tapped their screens relentlessly in pursuit of future airdrops, often resulting in disappointment for the participants.

Believing that the future of Telegram gaming lies in focusing on gameplay over token reward strategies, Sasha underlined, "We look back at 10, 15, 20 years... for games that were popular because people just wanted to play them. We want to replicate these mechanics in a new format and introduce the second layer of [a crypto] economy."

When questioned about the sustainability of economies in these games, Sasha pointed towards the Counter-Strike skin economy, worth an estimated $4.2 billion, as a model to emulate. Similarly, he highlighted the success of mobile games like Candy Crush Saga and Clash of Clans and suggested that a sustainable economy is the next logical step for the industry.

So, why Telegram? Well, for starters, it's far easier to play a classic game on Telegram than downloading it from an app store. Plus, Telegram's social sharing features can boost virality, polling the app towards immense success, as demonstrated by WeChat's 500 million monthly in-app gamers in 2024.

To achieve this gaming destiny, Not Games will continue to reinvent classic video games on Telegram. Agar.io has already been reimagined as Void, and more games are on the horizon.

The brothers may have been taken aback by Notcoin's sudden success, but they've learned that perfection isn't necessary to gain notoriety. Instead, they're embracing speed, rapidly releasing good ideas and cracking them open for user feedback. This agile approach is the foundation of Not Games.

"We'll move this way," Vladimir stated. "From time to time, I meet developers who are trying to build rockets, but it's really not necessary. You can make a small batch of features, launch it, see it, get feedback, and work with it."

Edited by Andrew Hayward

GG Newsletter

🌈 Juicy Insights

According to Sasha and Vladimir, the future of Telegram gaming will be:

  1. 🎮 Gameplay-Centric: focuses more on immersive game experiences, making rewards secondary.
  2. 🔥 Reinvented Classics: revamping classic games to create more engaging gaming experiences.
  3. 🤝 Social Interaction: Emphasizing social interactions among friends to boost user engagement and retention.
  4. 🚀 Web3 Growth: Forecasting growth in Web3 games on Telegram over the next 3-5 years due to superior gameplay and social features.

Sources: [1][2][3]

  1. The decline in enthusiasm for the Notcoin tap-to-earn game on Telegram is attributed to oversaturation and underwhelming token launches tied to overcomplicated schemes.
  2. Sasha and Vladimir Plotvinov, the founders of Notcoin, aim to revitalize classic games through the Not Games platform, hoping to fuel the next boom in Telegram gaming.
  3. Sasha argued that the demand for tap-to-earn games didn't significantly increase despite the exponential growth in games available due to market oversaturation.
  4. Overcomplicated gameplay loops in tap-to-earn games that relentlessly require screen tapping for future airdrops have led to disappointment for participants.
  5. To emulate the success of games like Candy Crush Saga and Clash of Clans, Sasha believes that a sustainable economy is the next logical step for the industry.
  6. Telegram's user-friendly interface and social sharing features can boost virality, making it a favorable platform for developing engaging games.
  7. Not Games plans to continue reinventing classic video games on Telegram, with Agar.io reimagined as Void and more games in the pipeline.
Last year, the frenzy surrounding tap-to-earn on Telegram experienced a dramatic surge and subsequent collapse. The creators of Notcoin envision a fresh direction.
Last year, the trend of earning through tapping on Telegram experienced remarkable growth, followed by a significant decline. The visionaries behind Notcoin believe they've discovered a fresh approach for the future.

Read also:

    Latest